American arcade culture:
http://www.polygon.com/features/2015/9/ ... rcade-2015
Willie Clark wrote:
Meanwhile, combination arcade bars are springing up across the country, bringing their own methods of monetizing games with them, along with other changes to pull the machines in line with more adult — and modern — usage.
Like cupholders. Early arcade manufacturers didn't quite have the foresight to include a place for people to set their beers, and adding the cupholders hopefully convinces patrons that those expensive machines aren't the best place for setting (or potentially spilling) your drink.
Willie Clark wrote:
It's akin to taking fragile dinosaur fossils from a museum collection and throwing them into the middle of a party.
Willie Clark wrote:
Charging by the game ensures that each machine regularly becomes available to new players, where with free-to-play models, people could sit on a machine all day, leaving other customers waiting for a machine they wanted to play. Requiring people to pay for each play keeps that flow a little smoother.
Tell me about it. I regularly attend the Houston Arcade Expo, which has all their machines set to freeplay. It's plagued with this kind of thing. It's really bad with the multi-arcade machines, because as soon as they're done credit feeding through the first game, they look around smiling, in search of accolades, and then start up another game without a second thought.