Spaghetti wrote:
I'm going to write using proper punctuation for once, to show you that I mean it.
What Shenmue 3 has shown me, is that the dividing line between message board poster and video game journalist is a lot narrower than anybody ever thought.
Eurogamer's recent article is really great. It is. It tells the story of a game developer icon emerging from a decade in the background. Revitalised by his fans, a creative given back his medium to work in. Someone who has recovered their purpose in life.
But the headline is of course "I could do with a bit more money!"
A single quote, from a very small part of the article. There's a great story in the article as a whole, there truly is. Sadly, that story has been sacrificed for clicks.
They don't want you to read about a man who is enriched by the support of fans and looking to pay them back with something they've wanted for so long. They want you to read about this imaginary greedy man rubbing his hands to get your money.
Because outrage gets page views. Even if there's nothing there to be outraged about. And so the headline gets passed around, and people think that's the whole story. Then you get awful opinion pieces like Ben Kuchera's. His baffling, weird, confusing opinion piece where you can't figure out what the point is, besides a character assassination on Yu Suzuki for purposes unknown.
Some information about Shenmue 3 has been confusing. Some quotes taken out of context, some information that wasn't immediately clarified. The campaign wasn't perfect, the fans know that better than anybody.
What's awful is that the misinformation continues to spread, even after issues have been clarified. Despite best efforts of fans who have been following Shenmue 3's development closer than pretty much anybody in the games media. When we get annoyed or angry that a journalist has cited their own opinions about it as fact, or just disappointed us with a poor title choice like Eurogamer did, suddenly we're 'outraged fanboys' and Twitter post fodder for some game journalists to sneer at.
I've seen Shenmue called a sacred cow. It's anything but. Shenmue has been openly ridiculed for years and years. Sometimes for valid reasons, and sometimes just because. It's only in the last couple of years we've seen articles like the
great Guardian piece where the writer looked past the meme-bait voice acting and reputation for being 'boring walking simulator' to find a game they really liked, even without any nostalgic factor on their part.
People like Colin Moriarty writing the game off three months into development is just dumb. Nobody doubts making Shenmue 3 is a monumental task, but Yu Suzuki is a video game icon that this industry owes huge amounts to. Just as much as Miyamoto and others.
Yu Suzuki seems revitalised, energised, and creatively refreshed. That's something to be excited about. An industry great, stripped of his old superstar status, but given new purpose by his fans. It's a lot of pressure, but I definitely think he can handle it.
But nobody wants to read about that, right?