[PC] [PS4] [ONE] [SW] Yooka-Laylee
Posted: Thu Apr 30, 2015 7:17 pm
Shawn Long wrote: So what took so long for the 3D platformer akin to the N64 and PS1 days to return?
In my opinion, it’s simple: The “Industry” told you that you didn’t want that sort of game anymore.
Banjo-Kazooie, Total Annihilation, Wing Commander, Baldur's Gate, Fallout, Maniac Mansion, Megaman, Planescape: Torment, Elite, Ultima, etc. Because these games, and the genres they represent, struggled to set the world on fire in a post-GTA III / post-Halo industry, people imagine that they disappeared. Or that the original games had even been lost, sealed up forever in some kind of a nether world. Their only hope for revival -- Kickstarter.Shawn Long wrote: Yooka-Laylee is a game changer in a lot of ways, and the main one in my opinion is that it’s showing the gaming industry that maybe they aren’t quite in tune with fans as they thought they were: we never wanted 3D platformers to go away.
It's easy to get enthusiastic over a Kickstarter pitch. Actually playing the result is another story.Danielle Riendeau wrote: My biggest fear with Yooka-Laylee is the possible backlash, that developers will see a failed attempt at a 3D platformer, throw up their hands, and declare that the genre is dead. That it was doomed to be an artifact of the mid-to-late-90s, a genre that Mario 64 started and dominated, with a few hits along the way. That they'll shrug noncommittally, saying "It's a lost cause, and it deserves to be, because most of those old games kind of sucked anyway."