[PC] Sorcerer King
Posted: Thu Jul 16, 2015 7:12 pm
Stardock Entertainment revealed their stand-alone fantasy 4X expansion today. Sorcerer King: Rivals gives the player a new path to victory: godhood.
Designed to attract new players to the series, the stand-alone game expands on the elements that were most praised in the original game. Sorcerer King: Rivals also adds a host of new features, including:
Most importantly, the expandalone flips the original's premise on its head:
- Two new civilizations to play as, including the Dwarves of the Frozen Realm
- Nearly a dozen hand-crafted maps to go along with the procedurally generated maps the game is well known for
- New, well-integrated quests that are one of the most unique features of Stardock's Elemental-world games
- Three new boss monsters (the base game included two) who roam the world and will punish those who cross their paths
- A user-friendly quest editor where game developers and/or writers can come up with their own quests that automatically become part of the game when saved
- Tightly integrated Steam Workshop support that lets players quickly share their creations as well as download worlds and quests created by others
"In the original Sorcerer King, the player's mission was to round up allies to defeat the malevolent Sorcerer King before he can collect enough Doom Essence to cast the spell of Ascension," said Brad Wardell, CEO of Stardock. "This time around, you, the player are able to collect your own Ascension magic in an attempt to reach godhood with everyone else having to try to stop you from doing so. You and the Sorcerer King are now rivals."