UMG UI Inventory Tutorial - https://wiki.unrealengine.com/Unreal_Motion_Graphics_(UMG)_UI_-_Inventory_Tutorial_Playlist
Updated 4.8 UMG UI Inventory Tutorial - https://www.youtube.com/watch?v=r4tltrLLVuQ
Unreal Motion Graphics UI
Re: Unreal Motion Graphics UI
UMG UI Designer Docs - https://docs.unrealengine.com/latest/IN ... index.html
Re: Unreal Motion Graphics UI
How to create UMG Widgets in C++ - https://forums.unrealengine.com/showthr ... te-example
Re: Unreal Motion Graphics UI
Make sure to check out the UMG map in the Content Examples project. Pay close attention to how the UI is constructed in each of the Widget Blueprints.
Re: Unreal Motion Graphics UI
https://wiki.unrealengine.com/UMG,_How_ ... in_C%2B%2B.
Easy to forget that if you want to do anything with the UI in C++, make sure to add these modules.WCode wrote: Adding Modules
And then i also made sure that the UMG and Slate Modules was included as well. In "(YourProjectName.Build.cs)":
Code: Select all
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "UMG", "Slate", "SlateCore"})