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[PS4] [PC] Galak-Z: The Dimensional

Posted: Thu Aug 06, 2015 6:44 pm
by christian
http://17-bit.com/galakz
47xZfSX.png
47xZfSX.png (4.7 MiB) Viewed 1206 times
Launch trailer - https://www.youtube.com/watch?v=mo24Q3FoNZs

Re: [PC] [PS4] Galak-Z: The Dimensional

Posted: Thu Aug 06, 2015 7:05 pm
by christian
The visual effects look great, but everything else looks mediocre, which is a shame since the '80s mecha theme would have otherwise completely sold me. This is also going to be one of those games that perpetuate the rogue-like confusion even further since 17-Bit have taken to calling it a "roguelite" and many a reviewer have classified it as such. And why is that? It's not so much because of its randomized levels, but because the game is divided into "seasons" made up of five "episodes" each. If you end up dying in one of the episodes, you have to start the season over from the beginning.

But all is not lost. There are continue coins (called Crash Coins) you can collect that allow you restart the current episode from where you died, rather than restarting the whole season.

And there you have it. We've finally reached the point where arcade games are now classified as roguelikes. Just as Alex Kierkegaard predicted 5 years ago: http://insomnia.ac/reviews/pc/spelunky/page_01.php

Re: [PS4] [PC] Galak-Z: The Dimensional

Posted: Thu Aug 06, 2015 7:36 pm
by christian
http://www.neogaf.com/forum/showpost.ph ... tcount=737
Mikey Jr. wrote: But I have major problems with this game, namely the "rogue-lite" aspect of it. I honestly believe that it was created to artificially lengthen this game, which honestly, if there were continues, I could have probably beaten in 1 sitting.

Re: [PS4] [PC] Galak-Z: The Dimensional

Posted: Wed Feb 24, 2016 8:05 pm
by christian